Alternatedifficultiesmod Wiki

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Welcome to the Alternate Difficulties Mod for Left 4 Dead 2
You will find this wiki has much more in-depth descriptions than I could provide on the Steam Workshops single page structured interface. This mod is a convergence of 3 mods (not 2, not 4, 3 mods) originally called The Advanced Campaign - weapons pack, game variables pack & map pack aka The Map Entities Extensions.

About the Alternate Difficulties Mod
This mod adjusts a vast sum of game managing variables that were statically set across all the difficulties of Left 4 Dead 2. [Opinion]: It opens up the many possibilities that were overlooked during the games time constrained production process to see what else is possible with Left 4 Dead 2. The mod does try to stay close'ish to the goals, vibe and game design concepts of the original Left 4 Dead 2, whilst providing a greater incentive for playing higher difficulties by making them more enjoyable & rewarding for the more experienced and lesser experienced player.

In other words, its not an attempt to become to radically different from the original game. Today the mod can simulate giving zombies individual health, dynamically adjusts zombie damage output, colourises SI and bosses to signify custom properties, game variables that adjust dependent on map size, slower timescales for easy difficulty, numberous map additions including scripted map changes, weapon scripts that don't require stopping to shoot, more zombies per difficulty, areas are more filled out with zombies, faster semi-auto weapons, reuse of particle fx, sounds & environment shakes to accentuate a vibe of complete lawlessness. All of this to breath new life into the classic zombie apocalypse.

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